Audiosurf was a computer game released back in 2013. It created race tracks from songs in your hard drive and populated them with scoring blocks and obstacles. The difficulty and speed of the tracks was directly related to the beats of the music. The neat part was that if you played “Jolene” from Dolly Parton’s greatest hits album, and your friend played the same song, then it was the exact same track. This lets people play somewhat competitively against each other.
It was a very addictive game for me. There is something about riding along a track that is in sync with music that really immerses you into the music. I would often pick a favorite album and just lose myself for an hour. It was a meditative experience for me.
2013 introduced the sequel, Audiosurf 2. I was resistant to trying it because I adored the first one so much. 8 years later, curiosity won over nostalgia and I gave it a try. I am glad I did. The graphics are much improved and the pace has been greatly enhanced. There is more customization which helps tailors the experience you prefer.
But deep down, it is still a game about getting up and close with music. Whether it is a fast song with sharp turns and too many damn obstacles, or a slow thoughtful song that runs along a course that resembles a late nigh drive. AudioSurf 2 engages you with the music directly in ways that always feel intimate.
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